CeLacu · Village progress
from your building levels + API troops/heroesLive in-game now
▸Quick startFour steps to an accurate upgrade plan.
Village progress
CeLacu · TH 10 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner
See which heroes are safe to upgrade before your next war.
Your upgrade plan · TH 10
Set your current building levels and we'll price exactly what's left to max.
497M
110MBuild time278d 21hDefenses
Traps
Army
Resources
Walls
Builders
Other
Read-only preview — sign in and claim this player to edit.
Compare with clanmates
Quick links — same clan roster from API. · los fuertes
- GRENINJATH17
- FerchoTH14
- ⚔️VLADIMIR ⚔️TH14
- ☆☆☆AVATAR☆☆☆TH14
- ☆☆☆AVATAR☆2☆☆☆TH13
- GOKU BLAKTH13
- CHARLIZARTH13
- chescoTH13
Opens side-by-side compare with you as player A.
Rush score
Higher = more rushed (offense behind TH max).
Heroes 28% · Troops 36%
Dark Elixir plan
Rough farming days for remaining DE (lifetime loot rate ÷ 30).
~2537 days of DE farming
Hero equipment
Set gear levels from API or adjust manually — ore costs update live.
Barbarian Puppet4/18
26,500Shiny
1,900Glowy
Rage Vial3/18
26,900Shiny
1,900Glowy
Archer Puppet2/18
27,140Shiny
1,920Glowy
Invisibility Vial2/18
27,140Shiny
1,920Glowy
Giant Arrow11/18
16,800Shiny
1,600Glowy
Earthquake Boots1/18
27,260Shiny
1,920Glowy
Vampstache1/18
27,260Shiny
1,920Glowy
Builder Base
Versus village snapshot from API.
- Builder Hall
- BH6
- Versus trophies
- 2092
- BB troops
- 40%
- BB buildings
- 0%· Build time 148d 10h
Suggested next upgrades
Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
- 1.Catch-up100 elixirBuild time 0h· Gems 0
- 2.Catch-up500 elixirBuild time 0h· Gems 0
- 3.Catch-up5K elixirBuild time 0h· Gems 1
- 4.Catch-up3K elixirBuild time 0h· Gems 1
- 5.Catch-up25K elixirBuild time 1h· Gems 10
- 6.Catch-up5K elixirBuild time 1h· Gems 10
- 7.Catch-up30K elixirBuild time 1h· Gems 20
- 8.Catch-up50K elixirBuild time 2h· Gems 30
- 9.Catch-up50K elixirBuild time 2h· Gems 30
- 10.Catch-up20K elixirBuild time 2h· Gems 30
Lab & Pet House
- 1.Dark5K DEBuild time 6h· Gems 72
- 2.Quick1.0M elixirBuild time 12h· Gems 135
- 3.Quick700K elixirBuild time 12h· Gems 135
- 4.Dark13K DEBuild time 18h· Gems 197
- 5.Dark10K DEBuild time 18h· Gems 197
- 6.Quick1.6M elixirBuild time 1d· Gems 260
- 7.Quick1.5M elixirBuild time 1d· Gems 260
- 8.Quick1.5M elixirBuild time 1d· Gems 260
Heroes
- 1.Quick27K DEBuild time 2d· Gems 383
- 2.Quick29K DEBuild time 2d· Gems 383
- 3.Quick31K DEBuild time 2d· Gems 383
- 4.Quick33K DEBuild time 2d· Gems 383
- 5.Quick35K DEBuild time 2d· Gems 383
BB Master Builder
- 1.Quick10K goldBuild time 0h· Gems 1
- 2.Quick10K goldBuild time 0h· Gems 1
- 3.Quick4K elixirBuild time 0h· Gems 1
- 4.Quick1K goldBuild time 0h· Gems 1
- 5.Quick1K goldBuild time 0h· Gems 1
- 6.Quick1K goldBuild time 0h· Gems 1
- 7.Quick1K goldBuild time 0h· Gems 1
- 8.Quick1K goldBuild time 0h· Gems 2
BB Star Lab
- 1.Quick360K goldBuild time 1d· Gems 260
- 2.Quick900K goldBuild time 1d 12h· Gems 322
- 3.Low cost1.3M goldBuild time 2d· Gems 383
- 4.Low cost1.3M goldBuild time 2d· Gems 383
- 5.Low cost1.2M goldBuild time 2d· Gems 383
- 6.Low cost1.1M goldBuild time 2d· Gems 383
BB Heroes
- 1.Quick1.2M goldBuild time 1d· Gems 260
- 2.Quick1.3M goldBuild time 1d· Gems 260
- 3.Quick1.5M goldBuild time 1d 12h· Gems 322
- 4.Quick1.6M goldBuild time 1d 12h· Gems 322
Blacksmith
- 1.Low cost
- 2.Low cost
- 3.Low cost
- 4.Low cost
- 5.Low cost
- 6.Low cost
- 7.Low cost
- 8.Low cost
Forward upgrade timeline
Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
Builders
Builders done: …· Gems to rush: 5.1KLaboratory
Lab done: …· Gems to rush: 95KHeroes
Heroes done: …· Gems to rush: 56KBB Star Lab
BB lab done: …· Gems to rush: 24KBB Heroes
BB heroes done: …· Gems to rush: 11KBB Master Builder
BB builders done: …· Gems to rush: 12KHow long to max (TH range)
Total cost and build time between two Town Hall levels — from our datamine.
Walls can be paid with Gold or Elixir (your choice) from level 5.
Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.