al hera motors · Village progress
from your building levels + API troops/heroesLive in-game now
▸Quick startFour steps to an accurate upgrade plan.
Village progress
al hera motors · TH 10 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner
See which heroes are safe to upgrade before your next war.
Using clan war prep timer (NaNh until battle day).
Your upgrade plan · TH 10
Set your current building levels and we'll price exactly what's left to max.
497M
110MBuild time278d 21hDefenses
Traps
Army
Resources
Walls
Builders
Other
Read-only preview — sign in and claim this player to edit.
Compare with clanmates
Quick links — same clan roster from API. · TALA > CHABI
Opens side-by-side compare with you as player A.
Rush score
Higher = more rushed (offense behind TH max).
26%·
36%
Dark Elixir plan
Rough farming days for remaining DE (lifetime loot rate ÷ 30).
~1579 days of DE farming
Supercharge levels
Supercharge unlocks when you reach the current max Town Hall and max your buildings.
Hero equipment
Set gear levels from API or adjust manually — ore costs update live.
Giant Gauntlet3/27
55,700Shiny
3,700Glowy
480Starry
Monolith Arrow13/27
41,300Shiny
3,000Glowy
450Starry
Rocket Backpack1/27
56,060Shiny
3,720Glowy
480Starry
Barbarian Puppet3/18
26,900Shiny
1,900Glowy
Rage Vial7/18
23,940Shiny
1,800Glowy
Archer Puppet5/18
25,900Shiny
1,900Glowy
Invisibility Vial7/18
23,940Shiny
1,800Glowy
Earthquake Boots9/18
20,700Shiny
1,600Glowy
Vampstache6/18
25,060Shiny
1,800Glowy
Giant Arrow12/18
14,700Shiny
1,200Glowy
Henchmen Puppet10/18
18,800Shiny
1,600Glowy
Dark Orb12/18
14,700Shiny
1,200Glowy
Metal Pants5/18
25,900Shiny
1,900Glowy
Builder Base
Versus village snapshot from API.
- Builder Hall
- BH3
- Versus trophies
- 383
- BB troops
- 25%
- BB buildings
- 0%· Build time 2d 23h
Suggested next upgrades
Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
- 1.Catch-up100
Build time 0h·
0 - 2.Catch-up500
Build time 0h·
0 - 3.Catch-up5K
Build time 0h·
1 - 4.Catch-up3K
Build time 0h·
1 - 5.Catch-up25K
Build time 1h·
10 - 6.Catch-up5K
Build time 1h·
10 - 7.Catch-up30K
Build time 1h·
20 - 8.Catch-up50K
Build time 2h·
30 - 9.Catch-up50K
Build time 2h·
30 - 10.Catch-up20K
Build time 2h·
30
Lab & Pet House
- 1.Quick1.0M
Build time 12h·
135 - 2.Dark11K
Build time 12h·
135 - 3.Dark13K
Build time 18h·
197 - 4.Quick2.4M
Build time 1d·
260 - 5.Quick1.5M
Build time 1d·
260 - 6.Quick1.5M
Build time 1d·
260 - 7.Quick1.5M
Build time 1d·
260 - 8.Quick1.5M
Build time 1d·
260
Heroes
- 1.Quick14K
Build time 1d·
260 - 2.Quick14K
Build time 1d·
260 - 3.Quick15K
Build time 1d·
260 - 4.Quick15K
Build time 1d·
260 - 5.Quick17K
Build time 1d·
260
BB Master Builder
- 1.Quick10K
Build time 0h·
1 - 2.Quick10K
Build time 0h·
1 - 3.Quick4K
Build time 0h·
1 - 4.Quick1K
Build time 0h·
1 - 5.Quick1K
Build time 0h·
1 - 6.Quick1K
Build time 0h·
2 - 7.Quick1K
Build time 0h·
2 - 8.Quick20K
Build time 0h·
2
BB Star Lab
- 1.Quick180K
Build time 10h·
114 - 2.Quick200K
Build time 11h·
124 - 3.Quick300K
Build time 15h·
166 - 4.Quick320K
Build time 16h·
177 - 5.Quick330K
Build time 20h·
218 - 6.Quick350K
Build time 21h·
229
Blacksmith
- 1.Low cost
- 2.Low cost
- 3.Low cost
- 4.Low cost
- 5.Low cost
- 6.Quick
- 7.Quick
- 8.Quick
Forward upgrade timeline
Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
Builders
Builders done: …· Gems to rush: 5.1KLaboratory
Lab done: …· Gems to rush: 91KHeroes
Heroes done: …· Gems to rush: 82KBB Star Lab
BB lab done: …· Gems to rush: 17KBB Master Builder
BB builders done: …· Gems to rush: 504How long to max (TH range)
Total cost and build time between two Town Hall levels — from our datamine.
Walls can be paid with Gold or Elixir (your choice) from level 5.
Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.