mustafa · Village progress
from your building levels + API troops/heroesLive in-game now
▸Quick startFour steps to an accurate upgrade plan.
Village progress
mustafa · TH 12 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner
See which heroes are safe to upgrade before your next war.
Your upgrade plan · TH 12
Set your current building levels and we'll price exactly what's left to max.
1.69B
272MBuild time658d 23hDefenses
Traps
Army
Resources
Walls
Builders
Other
Read-only preview — sign in and claim this player to edit.
Rush score
Higher = more rushed (offense behind TH max).
Heroes 29% · Troops 25%
Dark Elixir plan
Rough farming days for remaining DE (lifetime loot rate ÷ 30).
~648 days of DE farming
Hero equipment
Set gear levels from API or adjust manually — ore costs update live.
Fireball1/27
56,060Shiny
3,720Glowy
480Starry
Rage Vial9/18
20,700Shiny
1,600Glowy
Archer Puppet9/18
20,700Shiny
1,600Glowy
Invisibility Vial6/18
25,060Shiny
1,800Glowy
Life Gem5/18
25,900Shiny
1,900Glowy
Earthquake Boots12/18
14,700Shiny
1,200Glowy
Vampstache12/18
14,700Shiny
1,200Glowy
Giant Arrow12/18
14,700Shiny
1,200Glowy
Dark Orb11/18
16,800Shiny
1,600Glowy
Barbarian Puppet1/18
27,260Shiny
1,920Glowy
Eternal Tome1/18
27,260Shiny
1,920Glowy
Rage Gem1/18
27,260Shiny
1,920Glowy
Henchmen Puppet1/18
27,260Shiny
1,920Glowy
Metal Pants1/18
27,260Shiny
1,920Glowy
Builder Base
Versus village snapshot from API.
- Builder Hall
- BH6
- Versus trophies
- 1267
- BB troops
- 7%
- BB buildings
- 0%· Build time 148d 10h
Suggested next upgrades
Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
- 1.Defense5.0M goldBuild time 4d· Gems 630
- 2.Defense6.0M goldBuild time 5d· Gems 753
- 3.Defense9.0M goldBuild time 7d· Gems 1.0K
- 4.Catch-up100 elixirBuild time 0h· Gems 0
- 5.Catch-up500 elixirBuild time 0h· Gems 0
- 6.Catch-up5K elixirBuild time 0h· Gems 1
- 7.Catch-up3K elixirBuild time 0h· Gems 1
- 8.Catch-up25K elixirBuild time 1h· Gems 10
- 9.Catch-up5K elixirBuild time 1h· Gems 10
- 10.Catch-up30K elixirBuild time 1h· Gems 20
Lab & Pet House
- 1.Quick50K elixirBuild time 1h· Gems 20
- 2.Quick130K elixirBuild time 2h· Gems 30
- 3.Quick45K elixirBuild time 2h· Gems 30
- 4.Quick200K elixirBuild time 3h· Gems 41
- 5.Quick100K elixirBuild time 3h· Gems 41
- 6.Quick300K elixirBuild time 4h· Gems 51
- 7.Quick500K elixirBuild time 6h· Gems 72
- 8.Dark1K DEBuild time 6h· Gems 72
Heroes
- 1.Quick3.4M elixirBuild time 1d· Gems 260
- 2.Quick3.7M elixirBuild time 1d· Gems 260
- 3.Quick4.1M elixirBuild time 1d· Gems 260
- 4.Quick4.4M elixirBuild time 1d· Gems 260
- 5.Quick4.8M elixirBuild time 1d· Gems 260
BB Master Builder
- 1.Quick10K goldBuild time 0h· Gems 1
- 2.Quick10K goldBuild time 0h· Gems 1
- 3.Quick4K elixirBuild time 0h· Gems 1
- 4.Quick1K goldBuild time 0h· Gems 1
- 5.Quick1K goldBuild time 0h· Gems 1
- 6.Quick1K goldBuild time 0h· Gems 1
- 7.Quick1K goldBuild time 0h· Gems 1
- 8.Quick1K goldBuild time 0h· Gems 2
BB Star Lab
- 1.Quick90K goldBuild time 5h· Gems 62
- 2.Quick60K goldBuild time 5h· Gems 62
- 3.Quick100K goldBuild time 6h· Gems 72
- 4.Quick180K goldBuild time 10h· Gems 114
- 5.Quick120K goldBuild time 10h· Gems 114
- 6.Quick200K goldBuild time 11h· Gems 124
Blacksmith
- 1.Low cost
- 2.Low cost
- 3.Low cost
- 4.Low cost
- 5.Low cost
- 6.Low cost
- 7.Low cost
- 8.Low cost
Forward upgrade timeline
Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
Builders
Builders done: …· Gems to rush: 11KLaboratory
Lab done: …· Gems to rush: 85KHeroes
Heroes done: …· Gems to rush: 101KBB Star Lab
BB lab done: …· Gems to rush: 13KBB Master Builder
BB builders done: …· Gems to rush: 12KHow long to max (TH range)
Total cost and build time between two Town Hall levels — from our datamine.
Walls can be paid with Gold or Elixir (your choice) from level 5.
Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.