Robin · Village progress
from your building levels + API troops/heroesLive in-game now
▸Quick startFour steps to an accurate upgrade plan.
Village progress
Robin · TH 11 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner
See which heroes are safe to upgrade before your next war.
Your upgrade plan · TH 11
Set your current building levels and we'll price exactly what's left to max.
1.01B
175MBuild time447d 6hDefenses
Traps
Army
Resources
Walls
Builders
Other
Read-only preview — sign in and claim this player to edit.
Compare with clanmates
Quick links — same clan roster from API. · B T M 2019
- RamdaniTH16
- RiyantiTH13
- Rangga ☠️TH12
- Rama⚡TH12
- Rarah si mantanTH11
- Rulan GGTH11
- Rika anandaTH11
- RahimahTH11
Opens side-by-side compare with you as player A.
Rush score
Higher = more rushed (offense behind TH max).
38%·
50%
Dark Elixir plan
Rough farming days for remaining DE (lifetime loot rate ÷ 30).
~539 days of DE farming
Hero equipment
Set gear levels from API or adjust manually — ore costs update live.
Spiky Ball14/27
39,000Shiny
3,000Glowy
450Starry
Monolith Arrow14/27
39,000Shiny
3,000Glowy
450Starry
Heroic Torch9/27
49,500Shiny
3,400Glowy
470Starry
Dark Crown14/27
39,000Shiny
3,000Glowy
450Starry
Magic Mirror15/27
36,600Shiny
2,400Glowy
420Starry
Action Figure15/27
36,600Shiny
2,400Glowy
420Starry
Meteor Staff15/27
36,600Shiny
2,400Glowy
420Starry
Barbarian Puppet4/18
26,500Shiny
1,900Glowy
Eternal Tome12/18
14,700Shiny
1,200Glowy
Life Gem5/18
25,900Shiny
1,900Glowy
Earthquake Boots4/18
26,500Shiny
1,900Glowy
Giant Arrow12/18
14,700Shiny
1,200Glowy
Rage Gem12/18
14,700Shiny
1,200Glowy
Henchmen Puppet12/18
14,700Shiny
1,200Glowy
Dark Orb7/18
23,940Shiny
1,800Glowy
Metal Pants6/18
25,060Shiny
1,800Glowy
Rage Vial1/18
27,260Shiny
1,920Glowy
Archer Puppet1/18
27,260Shiny
1,920Glowy
Invisibility Vial1/18
27,260Shiny
1,920Glowy
Vampstache1/18
27,260Shiny
1,920Glowy
Builder Base
Versus village snapshot from API.
- Builder Hall
- BH2
- Versus trophies
- 40
- BB troops
- 10%
- BB buildings
- 0%· Build time 1h
Suggested next upgrades
Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
- 1.Defense5.0M
Build time 4d·
630 - 2.Defense6.0M
Build time 5d·
753 - 3.Catch-up100
Build time 0h·
0 - 4.Catch-up500
Build time 0h·
0 - 5.Catch-up5K
Build time 0h·
1 - 6.Catch-up3K
Build time 0h·
1 - 7.Catch-up25K
Build time 1h·
10 - 8.Catch-up5K
Build time 1h·
10 - 9.Catch-up30K
Build time 1h·
20 - 10.Catch-up50K
Build time 2h·
30
Lab & Pet House
- 1.Quick2.5M
Build time 1d 12h·
322 - 2.Low cost4.3M
Build time 2d·
383 - 3.Low cost3.0M
Build time 2d·
383 - 4.Dark48K
Build time 2d·
383 - 5.Low cost3.7M
Build time 2d 6h·
414 - 6.Low cost3.4M
Build time 2d 6h·
414 - 7.Dark55K
Build time 2d 6h·
414 - 8.Low cost4.0M
Build time 2d 12h·
445
Heroes
- 1.Quick6.1M
Build time 1d·
260 - 2.Quick6.2M
Build time 1d·
260 - 3.Quick6.3M
Build time 1d·
260 - 4.Quick6.4M
Build time 1d·
260 - 5.Quick6.5M
Build time 1d·
260
BB Master Builder
- 1.Quick10K
Build time 0h·
1 - 2.Quick4K
Build time 0h·
1 - 3.Quick1K
Build time 0h·
1 - 4.Quick12K
Build time 0h·
2 - 5.Quick20K
Build time 0h·
4 - 6.Quick15K
Build time 0h·
4 - 7.Quick1K
Build time 0h·
4 - 8.Quick1K
Build time 0h·
4
BB Star Lab
- 1.Quick90K
Build time 5h·
62 - 2.Quick180K
Build time 10h·
114 - 3.Quick300K
Build time 15h·
166 - 4.Quick330K
Build time 20h·
218 - 5.Quick700K
Build time 1d·
260 - 6.Quick900K
Build time 1d 12h·
322
Blacksmith
- 1.Low cost
- 2.Low cost
- 3.Low cost
- 4.Low cost
- 5.Low cost
- 6.Low cost
- 7.Low cost
- 8.Low cost
Forward upgrade timeline
Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
Builders
Builders done: …· Gems to rush: 7.7KLaboratory
Lab done: …· Gems to rush: 94KHeroes
Heroes done: …· Gems to rush: 95KBB Star Lab
BB lab done: …· Gems to rush: 4.7KBB Master Builder
BB builders done: …· Gems to rush: 16How long to max (TH range)
Total cost and build time between two Town Hall levels — from our datamine.
Walls can be paid with Gold or Elixir (your choice) from level 5.
Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.