528th · Village progress
from your building levels + API troops/heroesLive in-game now
▸Quick startFour steps to an accurate upgrade plan.
Village progress
528th · TH 11 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner
See which heroes are safe to upgrade before your next war.
Your upgrade plan · TH 11
Set your current building levels and we'll price exactly what's left to max.
1.01B
175MBuild time447d 6hDefenses
Traps
Army
Resources
Walls
Builders
Other
Read-only preview — sign in and claim this player to edit.
Compare with clanmates
Quick links — same clan roster from API. · !BP 2.0!
Opens side-by-side compare with you as player A.
Rush score
Higher = more rushed (offense behind TH max).
30%·
46%
Dark Elixir plan
Rough farming days for remaining DE (lifetime loot rate ÷ 30).
~563 days of DE farming
Hero equipment
Set gear levels from API or adjust manually — ore costs update live.
Giant Gauntlet6/27
53,860Shiny
3,600Glowy
480Starry
Spiky Ball10/27
47,600Shiny
3,400Glowy
470Starry
Monolith Arrow12/27
43,500Shiny
3,000Glowy
450Starry
Magic Mirror13/27
41,300Shiny
3,000Glowy
450Starry
Meteor Staff15/27
36,600Shiny
2,400Glowy
420Starry
Stick Horse9/27
49,500Shiny
3,400Glowy
470Starry
Archer Puppet5/18
25,900Shiny
1,900Glowy
Invisibility Vial4/18
26,500Shiny
1,900Glowy
Eternal Tome12/18
14,700Shiny
1,200Glowy
Earthquake Boots9/18
20,700Shiny
1,600Glowy
Giant Arrow12/18
14,700Shiny
1,200Glowy
Rage Gem10/18
18,800Shiny
1,600Glowy
Dark Orb12/18
14,700Shiny
1,200Glowy
Barbarian Puppet1/18
27,260Shiny
1,920Glowy
Rage Vial1/18
27,260Shiny
1,920Glowy
Life Gem1/18
27,260Shiny
1,920Glowy
Vampstache1/18
27,260Shiny
1,920Glowy
Henchmen Puppet1/18
27,260Shiny
1,920Glowy
Metal Pants1/18
27,260Shiny
1,920Glowy
Builder Base
Versus village snapshot from API.
- Builder Hall
- BH5
- Versus trophies
- 463
- BB troops
- 20%
- BB buildings
- 0%· Build time 46d 16h
Suggested next upgrades
Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
- 1.Defense5.0M
Build time 4d·
630 - 2.Defense6.0M
Build time 5d·
753 - 3.Catch-up100
Build time 0h·
0 - 4.Catch-up500
Build time 0h·
0 - 5.Catch-up5K
Build time 0h·
1 - 6.Catch-up3K
Build time 0h·
1 - 7.Catch-up25K
Build time 1h·
10 - 8.Catch-up5K
Build time 1h·
10 - 9.Catch-up30K
Build time 1h·
20 - 10.Catch-up50K
Build time 2h·
30
Lab & Pet House
- 1.Quick2.5M
Build time 1d 12h·
322 - 2.Dark32K
Build time 1d 18h·
353 - 3.Low cost4.3M
Build time 2d·
383 - 4.Low cost3.0M
Build time 2d·
383 - 5.Dark48K
Build time 2d·
383 - 6.Dark32K
Build time 2d·
383 - 7.Dark28K
Build time 2d·
383 - 8.Dark25K
Build time 2d·
383
Heroes
- 1.Quick2.0M
Build time 18h·
197 - 2.Quick2.3M
Build time 20h·
218 - 3.Quick19K
Build time 1d·
260 - 4.Quick21K
Build time 1d·
260 - 5.Quick23K
Build time 1d·
260
BB Master Builder
- 1.Quick10K
Build time 0h·
1 - 2.Quick10K
Build time 0h·
1 - 3.Quick4K
Build time 0h·
1 - 4.Quick1K
Build time 0h·
1 - 5.Quick1K
Build time 0h·
1 - 6.Quick1K
Build time 0h·
1 - 7.Quick1K
Build time 0h·
1 - 8.Quick1K
Build time 0h·
2
BB Star Lab
- 1.Quick50K
Build time 4h·
51 - 2.Quick110K
Build time 8h·
93 - 3.Quick180K
Build time 10h·
114 - 4.Quick200K
Build time 11h·
124 - 5.Quick220K
Build time 12h·
135 - 6.Quick300K
Build time 15h·
166
BB Heroes
- 1.Quick1.1M
Build time 12h·
135 - 2.Quick1.2M
Build time 1d·
260 - 3.Quick1.3M
Build time 1d·
260 - 4.Quick1.5M
Build time 1d 12h·
322
Blacksmith
- 1.Low cost
- 2.Low cost
- 3.Low cost
- 4.Low cost
- 5.Low cost
- 6.Low cost
- 7.Low cost
- 8.Low cost
Forward upgrade timeline
Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
Builders
Builders done: …· Gems to rush: 7.7KLaboratory
Lab done: …· Gems to rush: 98KHeroes
Heroes done: …· Gems to rush: 100KBB Star Lab
BB lab done: …· Gems to rush: 17KBB Heroes
BB heroes done: …· Gems to rush: 11KBB Master Builder
BB builders done: …· Gems to rush: 4.3KHow long to max (TH range)
Total cost and build time between two Town Hall levels — from our datamine.
Walls can be paid with Gold or Elixir (your choice) from level 5.
Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.