Aurora Xu 2060 · Village progress from your building levels + API troops/heroes
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Clan War League
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▸ Quick startFour steps to an accurate upgrade plan. 1 Paste your village export to fill building levels and active upgrades. 2 Review the forward timeline — builders, lab, heroes, and loot forecast. 3 Drag upgrade queues or apply suggested priority order. 4 Enable push alerts so you know when upgrades finish or loot runs low. Read planner guides →
Progress Village Timeline Queues Ore & loot Builder Base TH costs Reference Supercharge
Village progress Aurora Xu 2060 · TH 7 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Your upgrade plan · TH 7 Mark all maxed Reset to zero
Set your current building levels and we'll price exactly what's left to max.
All Defenses Traps Army Resources Walls Builders Other All Gold Elixir Dark Elixir Incomplete only
Remaining to max 41M 14M Build time 32d 15h Defenses 1 Air Defense #1
− 0/5 +
1 Air Defense #2
− 0/5 +
1 Air Defense #3
− 0/5 +
1 Air Sweeper
− 0/3 +
1 Archer Tower #1
− 0/8 +
1 Archer Tower #2
− 0/8 +
1 Archer Tower #3
− 0/8 +
1 Archer Tower #4
− 0/8 +
1 Cannon #1
− 0/8 +
1 Cannon #2
− 0/8 +
1 Cannon #3
− 0/8 +
1 Cannon #4
− 0/8 +
1 Cannon #5
− 0/8 +
1 Hidden Tesla #1
− 0/3 +
1 Hidden Tesla #2
− 0/3 +
1 Mortar #1
− 0/5 +
1 Mortar #2
− 0/5 +
1 Mortar #3
− 0/5 +
1 Wizard Tower #1
− 0/4 +
1 Wizard Tower #2
− 0/4 +
Traps 1 Air Bomb #1
− 0/3 +
1 Air Bomb #2
− 0/3 +
1 Bomb #1
− 0/4 +
1 Bomb #2
− 0/4 +
1 Bomb #3
− 0/4 +
1 Bomb #4
− 0/4 +
1 Bomb #5
− 0/4 +
1 Bomb #6
− 0/4 +
1 Giant Bomb #1
− 0/2 +
1 Giant Bomb #2
− 0/2 +
1 Seeking Air Mine
− 0/1 +
1 Shrink Trap
− 0/1 +
1 Spring Trap #1
− 0/2 +
1 Spring Trap #2
− 0/2 +
1 Spring Trap #3
− 0/2 +
1 Spring Trap #4
− 0/2 +
Army 1 Army Camp #1
− 0/6 +
1 Army Camp #2
− 0/6 +
1 Army Camp #3
− 0/6 +
1 Army Camp #4
− 0/6 +
1 Barracks
− 0/9 +
1 Clan Castle
− 0/3 +
1 Dark Barracks
− 0/2 +
1 Hero Hall
− 0/1 +
1 Laboratory
− 0/5 +
1 Spell Factory
− 0/3 +
Resources 1 Dark Elixir Drill
− 0/3 +
1 Dark Elixir Storage
− 0/2 +
1 Elixir Collector #1
− 0/11 +
1 Elixir Collector #2
− 0/11 +
1 Elixir Collector #3
− 0/11 +
1 Elixir Collector #4
− 0/11 +
1 Elixir Collector #5
− 0/11 +
1 Elixir Collector #6
− 0/11 +
1 Elixir Storage #1
− 0/11 +
1 Elixir Storage #2
− 0/11 +
1 Gold Mine #1
− 0/11 +
1 Gold Mine #2
− 0/11 +
1 Gold Mine #3
− 0/11 +
1 Gold Mine #4
− 0/11 +
1 Gold Mine #5
− 0/11 +
1 Gold Mine #6
− 0/11 +
1 Gold Storage #1
− 0/11 +
1 Gold Storage #2
− 0/11 +
Builders 1 Builders Hut #1
− 0/1 +
1 Builders Hut #2
− 0/1 +
1 Builders Hut #3
− 0/1 +
1 Builders Hut #4
− 0/1 +
1 Builders Hut #5
− 0/1 +
Other 1 BOBs Hut
− 0/1 +
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Rush score Higher = more rushed (offense behind TH max).
86 Heavily rushed
0%· 23%
Dark Elixir plan Rough farming days for remaining DE (lifetime loot rate ÷ 30).
—
Suggested next upgrades Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
1. Air Sweeper Defense
200K Build time 4h
· 51 2. Air Sweeper Defense
300K Build time 6h
· 72 3. Air Sweeper Defense
450K Build time 8h
· 93 4. Barracks Catch-up
100 Build time 0h
· 0 5. Barracks Catch-up
500 Build time 0h
· 0 6. Laboratory Catch-up
5K Build time 0h
· 1 7. Barracks Catch-up
3K Build time 0h
· 1 8. Laboratory Catch-up
25K Build time 1h
· 10 9. Barracks Catch-up
5K Build time 1h
· 10 10. Hero Hall Catch-up
30K Build time 1h
· 20 Lab & Pet House 1. Barbarian Quick
130K Build time 2h
· 30 2. Barbarian Quick
300K Build time 4h
· 51 3. Barbarian Quick
800K Build time 8h
· 93 4. Barbarian Quick
1.0M Build time 12h
· 135 5. Barbarian Quick
1.5M Build time 1d
· 260 6. Lightning Spell Quick
600K Build time 1d
· 260 7. Barbarian Quick
2.5M Build time 1d 12h
· 322 8. Lightning Spell Quick
1.5M Build time 1d 12h
· 322 BB Star Lab 1. Raged Barbarian Quick
90K Build time 5h
· 62 2. Raged Barbarian Quick
180K Build time 10h
· 114 3. Raged Barbarian Quick
300K Build time 15h
· 166 4. Raged Barbarian Quick
330K Build time 20h
· 218 5. Raged Barbarian Quick
700K Build time 1d
· 260 6. Raged Barbarian Quick
900K Build time 1d 12h
· 322 No time boost Gold Pass (−15%) Gold Pass + season (−17%) Copy plan link Copy full plan link Enable upgrade alerts
Forward upgrade timeline Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
All done in: 76d 2h · … · Gems to rush: 6.5K
Builders Builders done: … · Gems to rush: 1.2K #1
Elixir Collector #2 →10 30 …
Elixir Collector #6 →10 30 …
Elixir Collector #1 →11 41 …
Elixir Collector #5 →11 41 …
#2
Elixir Collector #3 →10 30 …
Elixir Collector #2 →11 41 …
Elixir Collector #6 →11 41 …
#3
Elixir Collector #4 →10 30 …
Elixir Collector #3 →11 41 …
#4
Elixir Collector #1 →10 30 …
Elixir Collector #5 →10 30 …
Elixir Collector #4 →11 41 …
Dark Elixir Storage →2 177 …
Laboratory Lab done: … · Gems to rush: 6.5K
BB Star Lab BB lab done: … · Gems to rush: 4.7K How long to max (TH range) Total cost and build time between two Town Hall levels — from our datamine.
From THTH 2 TH 3 TH 4 TH 5 TH 6 TH 7 TH 8 TH 9 TH 10 TH 11 TH 12 TH 13 TH 14 TH 15 TH 16 TH 17 TH 18 To THTH 2 TH 3 TH 4 TH 5 TH 6 TH 7 TH 8 TH 9 TH 10 TH 11 TH 12 TH 13 TH 14 TH 15 TH 16 TH 17 TH 18
Walls can be paid with Gold or Elixir (your choice) from level 5.
4 builders (parallel est.): 1579d 8h Lab time: 3440d 4h Gems (1 builder): 733K Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.
▸ Town Hall cost reference (TH2–18)Encyclopedia of gold/elixir/DE to max each TH. TH 18
1651d 3h · single builder
Gold 2.00B
Elixir 592M
Dark Elixir 18M
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