ClashCookieCHRISTIAN · Village progress
from your building levels + API troops/heroesLive in-game now
▸Quick startFour steps to an accurate upgrade plan.
Village progress
CHRISTIAN · TH 10 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner
See which heroes are safe to upgrade before your next war.
Your upgrade plan · TH 10
Set your current building levels and we'll price exactly what's left to max.
497M
110MBuild time278d 21hDefenses
Traps
Army
Resources
Walls
Builders
Other
Read-only preview — sign in and claim this player to edit.
Rush score
Higher = more rushed (offense behind TH max).
13%·
31%
Dark Elixir plan
Rough farming days for remaining DE (lifetime loot rate ÷ 30).
~15076 days of DE farming
Supercharge levels
Supercharge unlocks when you reach the current max Town Hall and max your buildings.
Hero equipment
Set gear levels from API or adjust manually — ore costs update live.
Spiky Ball11/27
45,600Shiny
3,400Glowy
470Starry
Magic Mirror9/27
49,500Shiny
3,400Glowy
470Starry
Rocket Backpack1/27
56,060Shiny
3,720Glowy
480Starry
Giant Arrow9/18
20,700Shiny
1,600Glowy
Henchmen Puppet5/18
25,900Shiny
1,900Glowy
Barbarian Puppet1/18
27,260Shiny
1,920Glowy
Rage Vial1/18
27,260Shiny
1,920Glowy
Archer Puppet1/18
27,260Shiny
1,920Glowy
Invisibility Vial1/18
27,260Shiny
1,920Glowy
Earthquake Boots1/18
27,260Shiny
1,920Glowy
Dark Orb1/18
27,260Shiny
1,920Glowy
Suggested next upgrades
Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
- 1.Catch-up100
Build time 0h·
0 - 2.Catch-up500
Build time 0h·
0 - 3.Catch-up5K
Build time 0h·
1 - 4.Catch-up3K
Build time 0h·
1 - 5.Catch-up25K
Build time 1h·
10 - 6.Catch-up5K
Build time 1h·
10 - 7.Catch-up30K
Build time 1h·
20 - 8.Catch-up50K
Build time 2h·
30 - 9.Catch-up50K
Build time 2h·
30 - 10.Catch-up20K
Build time 2h·
30
Lab & Pet House
- 1.Quick300K
Build time 4h·
51 - 2.Quick800K
Build time 8h·
93 - 3.Quick500K
Build time 8h·
93 - 4.Quick1.0M
Build time 12h·
135 - 5.Quick1.0M
Build time 12h·
135 - 6.Quick800K
Build time 12h·
135 - 7.Quick700K
Build time 12h·
135 - 8.Dark5K
Build time 12h·
135
Heroes
- 1.Quick10K
Build time 20h·
218 - 2.Quick11K
Build time 22h·
239 - 3.Quick11K
Build time 1d·
260 - 4.Quick12K
Build time 1d·
260 - 5.Quick12K
Build time 1d·
260
BB Star Lab
- 1.Quick90K
Build time 5h·
62 - 2.Quick180K
Build time 10h·
114 - 3.Quick300K
Build time 15h·
166 - 4.Quick330K
Build time 20h·
218 - 5.Quick700K
Build time 1d·
260 - 6.Quick900K
Build time 1d 12h·
322
Blacksmith
- 1.Low cost
- 2.Low cost
- 3.Low cost
- 4.Low cost
- 5.Low cost
- 6.Low cost
- 7.Low cost
- 8.Low cost
Forward upgrade timeline
Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
Builders
Builders done: …· Gems to rush: 5.1KLaboratory
Lab done: …· Gems to rush: 66KHeroes
Heroes done: …· Gems to rush: 86KBB Star Lab
BB lab done: …· Gems to rush: 4.7KHow long to max (TH range)
Total cost and build time between two Town Hall levels — from our datamine.
Walls can be paid with Gold or Elixir (your choice) from level 5.
Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.