玉书又菡 · Village progress from your building levels + API troops/heroes
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Clan War League
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▸ Quick startFour steps to an accurate upgrade plan. 1 Paste your village export to fill building levels and active upgrades. 2 Review the forward timeline — builders, lab, heroes, and loot forecast. 3 Drag upgrade queues or apply suggested priority order. 4 Enable push alerts so you know when upgrades finish or loot runs low. Read planner guides →
Progress Village Timeline Queues Ore & loot Builder Base TH costs Reference Supercharge
Village progress 玉书又菡 · TH 5 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Your upgrade plan · TH 5 Mark all maxed Reset to zero
Set your current building levels and we'll price exactly what's left to max.
All Defenses Traps Army Resources Walls Builders Other All Gold Elixir Dark Elixir Incomplete only
Remaining to max 6.7M 3.1M Build time 7d 16h Defenses 1 Air Defense
− 0/3 +
1 Archer Tower #1
− 0/6 +
1 Archer Tower #2
− 0/6 +
1 Archer Tower #3
− 0/6 +
1 Cannon #1
− 0/6 +
1 Cannon #2
− 0/6 +
1 Cannon #3
− 0/6 +
1 Mortar
− 0/3 +
1 Wizard Tower
− 0/2 +
Traps 1 Air Bomb #1
− 0/2 +
1 Air Bomb #2
− 0/2 +
1 Bomb #1
− 0/3 +
1 Bomb #2
− 0/3 +
1 Bomb #3
− 0/3 +
1 Bomb #4
− 0/3 +
1 Shrink Trap
− 0/1 +
1 Spring Trap #1
− 0/1 +
1 Spring Trap #2
− 0/1 +
Army 1 Army Camp #1
− 0/5 +
1 Army Camp #2
− 0/5 +
1 Army Camp #3
− 0/5 +
1 Barracks
− 0/7 +
1 Clan Castle
− 0/2 +
1 Hero Hall
− 0/1 +
1 Laboratory
− 0/3 +
1 Spell Factory
− 0/1 +
Resources 1 Elixir Collector #1
− 0/10 +
1 Elixir Collector #2
− 0/10 +
1 Elixir Collector #3
− 0/10 +
1 Elixir Collector #4
− 0/10 +
1 Elixir Collector #5
− 0/10 +
1 Elixir Storage #1
− 0/9 +
1 Elixir Storage #2
− 0/9 +
1 Gold Mine #1
− 0/10 +
1 Gold Mine #2
− 0/10 +
1 Gold Mine #3
− 0/10 +
1 Gold Mine #4
− 0/10 +
1 Gold Mine #5
− 0/10 +
1 Gold Storage #1
− 0/9 +
1 Gold Storage #2
− 0/9 +
Builders 1 Builders Hut #1
− 0/1 +
1 Builders Hut #2
− 0/1 +
1 Builders Hut #3
− 0/1 +
1 Builders Hut #4
− 0/1 +
1 Builders Hut #5
− 0/1 +
Other 1 BOBs Hut
− 0/1 +
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Rush score Higher = more rushed (offense behind TH max).
94 Heavily rushed
0%· 12%
Dark Elixir plan Rough farming days for remaining DE (lifetime loot rate ÷ 30).
—
Suggested next upgrades Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
1. Mortar Defense
5K Build time 1h
· 10 2. Wizard Tower Defense
100K Build time 1h
· 20 3. Mortar Defense
25K Build time 1h
· 20 4. Air Defense Defense
22K Build time 1h
· 20 5. Wizard Tower Defense
150K Build time 2h
· 25 6. Air Defense Defense
90K Build time 2h
· 30 7. Mortar Defense
90K Build time 2h
· 30 8. Air Defense Defense
210K Build time 6h
· 72 9. Barracks Catch-up
100 Build time 0h
· 0 10. Barracks Catch-up
500 Build time 0h
· 0 Lab & Pet House 1. Barbarian Quick
50K Build time 1h
· 20 2. Barbarian Quick
130K Build time 2h
· 30 3. Archer Quick
80K Build time 2h
· 30 4. Lightning Spell Quick
50K Build time 2h
· 30 5. Giant Quick
40K Build time 2h
· 30 6. Archer Quick
200K Build time 3h
· 41 7. Goblin Quick
100K Build time 3h
· 41 8. Wall Breaker Quick
80K Build time 3h
· 41 BB Star Lab 1. Raged Barbarian Quick
90K Build time 5h
· 62 2. Raged Barbarian Quick
180K Build time 10h
· 114 3. Raged Barbarian Quick
300K Build time 15h
· 166 4. Raged Barbarian Quick
330K Build time 20h
· 218 5. Raged Barbarian Quick
700K Build time 1d
· 260 6. Raged Barbarian Quick
900K Build time 1d 12h
· 322 No time boost Gold Pass (−15%) Gold Pass + season (−17%) Copy plan link Copy full plan link Enable upgrade alerts
Forward upgrade timeline Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
All done in: 233d 12h · … · Gems to rush: 18K
Builders Builders done: … · Gems to rush: 456 #1
Elixir Collector #1 →10 30 …
Elixir Collector #4 →10 30 …
#2
Elixir Collector #2 →10 30 …
Elixir Collector #5 →10 30 …
#3
Elixir Collector #3 →10 30 …
Laboratory Lab done: … · Gems to rush: 18K
BB Star Lab BB lab done: … · Gems to rush: 4.7K How long to max (TH range) Total cost and build time between two Town Hall levels — from our datamine.
From THTH 2 TH 3 TH 4 TH 5 TH 6 TH 7 TH 8 TH 9 TH 10 TH 11 TH 12 TH 13 TH 14 TH 15 TH 16 TH 17 TH 18 To THTH 2 TH 3 TH 4 TH 5 TH 6 TH 7 TH 8 TH 9 TH 10 TH 11 TH 12 TH 13 TH 14 TH 15 TH 16 TH 17 TH 18
Walls can be paid with Gold or Elixir (your choice) from level 5.
3 builders (parallel est.): 2132d 10h Lab time: 3488d 21h Gems (1 builder): 742K Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.
▸ Town Hall cost reference (TH2–18)Encyclopedia of gold/elixir/DE to max each TH. TH 18
1651d 3h · single builder
Gold 2.00B
Elixir 592M
Dark Elixir 18M
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