奕可翠彤 · Village progress from your building levels + API troops/heroes
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Clan War League
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▸ Quick startFour steps to an accurate upgrade plan. 1 Paste your village export to fill building levels and active upgrades. 2 Review the forward timeline — builders, lab, heroes, and loot forecast. 3 Drag upgrade queues or apply suggested priority order. 4 Enable push alerts so you know when upgrades finish or loot runs low. Read planner guides →
Progress Village Timeline Queues Ore & loot Builder Base TH costs Reference Supercharge
Village progress 奕可翠彤 · TH 8 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner See which heroes are safe to upgrade before your next war.
Using clan war prep timer (NaNh until battle day).
War starts in 48h
Barbarian King
Lv 8/110 · Upgrade 18h
View in queue →
Safe Your upgrade plan · TH 8 Mark all maxed Reset to zero
Set your current building levels and we'll price exactly what's left to max.
All Defenses Traps Army Resources Walls Builders Other All Gold Elixir Dark Elixir Incomplete only
Remaining to max 98M 27M Build time 71d 12h Defenses 1 Air Defense #1
− 0/6 +
1 Air Defense #2
− 0/6 +
1 Air Defense #3
− 0/6 +
1 Air Sweeper
− 0/4 +
1 Archer Tower #1
− 0/10 +
1 Archer Tower #2
− 0/10 +
1 Archer Tower #3
− 0/10 +
1 Archer Tower #4
− 0/10 +
1 Archer Tower #5
− 0/10 +
1 Bomb Tower
− 0/2 +
1 Cannon #1
− 0/10 +
1 Cannon #2
− 0/10 +
1 Cannon #3
− 0/10 +
1 Cannon #4
− 0/10 +
1 Cannon #5
− 0/10 +
1 Hidden Tesla #1
− 0/6 +
1 Hidden Tesla #2
− 0/6 +
1 Hidden Tesla #3
− 0/6 +
1 Mortar #1
− 0/6 +
1 Mortar #2
− 0/6 +
1 Mortar #3
− 0/6 +
1 Mortar #4
− 0/6 +
1 Wizard Tower #1
− 0/6 +
1 Wizard Tower #2
− 0/6 +
1 Wizard Tower #3
− 0/6 +
Traps 1 Air Bomb #1
− 0/3 +
1 Air Bomb #2
− 0/3 +
1 Air Bomb #3
− 0/3 +
1 Air Bomb #4
− 0/3 +
1 Bomb #1
− 0/5 +
1 Bomb #2
− 0/5 +
1 Bomb #3
− 0/5 +
1 Bomb #4
− 0/5 +
1 Bomb #5
− 0/5 +
1 Bomb #6
− 0/5 +
1 Giant Bomb #1
− 0/3 +
1 Giant Bomb #2
− 0/3 +
1 Giant Bomb #3
− 0/3 +
1 Seeking Air Mine #1
− 0/1 +
1 Seeking Air Mine #2
− 0/1 +
1 Shrink Trap
− 0/1 +
1 Skeleton Trap #1
− 0/2 +
1 Skeleton Trap #2
− 0/2 +
1 Spring Trap #1
− 0/3 +
1 Spring Trap #2
− 0/3 +
1 Spring Trap #3
− 0/3 +
1 Spring Trap #4
− 0/3 +
1 Spring Trap #5
− 0/3 +
1 Spring Trap #6
− 0/3 +
Army 1 Army Camp #1
− 0/6 +
1 Army Camp #2
− 0/6 +
1 Army Camp #3
− 0/6 +
1 Army Camp #4
− 0/6 +
1 Barracks
− 0/10 +
1 Blacksmith
− 0/1 +
1 Clan Castle
− 0/4 +
1 Dark Barracks
− 0/4 +
1 Dark Spell Factory
− 0/2 +
1 Hero Hall
− 0/2 +
1 Laboratory
− 0/6 +
1 Spell Factory
− 0/3 +
Resources 1 Dark Elixir Drill #1
− 0/3 +
1 Dark Elixir Drill #2
− 0/3 +
1 Dark Elixir Storage
− 0/4 +
1 Elixir Collector #1
− 0/12 +
1 Elixir Collector #2
− 0/12 +
1 Elixir Collector #3
− 0/12 +
1 Elixir Collector #4
− 0/12 +
1 Elixir Collector #5
− 0/12 +
1 Elixir Collector #6
− 0/12 +
1 Elixir Storage #1
− 0/11 +
1 Elixir Storage #2
− 0/11 +
1 Elixir Storage #3
− 0/11 +
1 Gold Mine #1
− 0/12 +
1 Gold Mine #2
− 0/12 +
1 Gold Mine #3
− 0/12 +
1 Gold Mine #4
− 0/12 +
1 Gold Mine #5
− 0/12 +
1 Gold Mine #6
− 0/12 +
1 Gold Storage #1
− 0/11 +
1 Gold Storage #2
− 0/11 +
1 Gold Storage #3
− 0/11 +
Builders 1 Builders Hut #1
− 0/1 +
1 Builders Hut #2
− 0/1 +
1 Builders Hut #3
− 0/1 +
1 Builders Hut #4
− 0/1 +
1 Builders Hut #5
− 0/1 +
Other 1 BOBs Hut
− 0/1 +
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Compare with clanmates Quick links — same clan roster from API. · ေတာင္ကန္သား
Opens side-by-side compare with you as player A.
Rush score Higher = more rushed (offense behind TH max).
85 Heavily rushed
7%· 16%
Dark Elixir plan Rough farming days for remaining DE (lifetime loot rate ÷ 30).
Import levels or link a player to estimate DE.
Suggested next upgrades Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
1. Air Sweeper Defense
200K Build time 4h
· 51 2. Air Sweeper Defense
300K Build time 6h
· 72 3. Air Sweeper Defense
450K Build time 8h
· 93 4. Air Sweeper Defense
800K Build time 12h
· 135 5. Bomb Tower Defense
700K Build time 12h
· 135 6. Bomb Tower Defense
1.0M Build time 18h
· 197 7. Barracks Catch-up
100 Build time 0h
· 0 8. Barracks Catch-up
500 Build time 0h
· 0 9. Laboratory Catch-up
5K Build time 0h
· 1 10. Barracks Catch-up
3K Build time 0h
· 1 Lab & Pet House 1. Barbarian Quick
130K Build time 2h
· 30 2. Archer Quick
200K Build time 3h
· 41 3. Barbarian Quick
300K Build time 4h
· 51 4. Giant Quick
400K Build time 6h
· 72 5. Minion Dark
1K Build time 6h
· 72 6. Barbarian Quick
800K Build time 8h
· 93 7. Archer Quick
500K Build time 8h
· 93 8. Minion Dark
3K Build time 8h
· 93 Heroes 1. Barbarian King Quick
9K Build time 18h
· 197 2. Barbarian King Quick
10K Build time 20h
· 218 3. Barbarian King Quick
11K Build time 22h
· 239 4. Barbarian King Quick
11K Build time 1d
· 260 5. Barbarian King Quick
12K Build time 1d
· 260 BB Star Lab 1. Raged Barbarian Quick
90K Build time 5h
· 62 2. Raged Barbarian Quick
180K Build time 10h
· 114 3. Raged Barbarian Quick
300K Build time 15h
· 166 4. Raged Barbarian Quick
330K Build time 20h
· 218 5. Raged Barbarian Quick
700K Build time 1d
· 260 6. Raged Barbarian Quick
900K Build time 1d 12h
· 322 No time boost Gold Pass (−15%) Gold Pass + season (−17%) Copy plan link Copy full plan link Enable upgrade alerts
Forward upgrade timeline Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
All done in: 400d 6h · … · Gems to rush: 31K
Builders Builders done: … · Gems to rush: 2.2K #1
Elixir Collector #3 →10 30 …
Elixir Collector #2 →11 41 …
Elixir Collector #6 →11 41 …
Dark Elixir Drill #2 →1 51 …
Elixir Collector #4 →12 51 …
#2
Elixir Collector #4 →10 30 …
Elixir Collector #3 →11 41 …
Elixir Collector #1 →12 51 …
Elixir Collector #5 →12 51 …
Dark Elixir Storage →2 177 …
#3
Elixir Collector #1 →10 30 …
Elixir Collector #5 →10 30 …
Elixir Collector #4 →11 41 …
Elixir Collector #2 →12 51 …
Elixir Collector #6 →12 51 …
Dark Elixir Drill #1 →2 72 …
Dark Elixir Drill #1 →3 135 …
Dark Elixir Storage →4 322 …
#4
Elixir Collector #2 →10 30 …
Elixir Collector #6 →10 30 …
Elixir Collector #1 →11 41 …
Elixir Collector #5 →11 41 …
Dark Elixir Drill #1 →1 51 …
Elixir Collector #3 →12 51 …
Dark Elixir Drill #2 →2 72 …
Dark Elixir Drill #2 →3 135 …
Dark Elixir Storage →3 260 …
Laboratory Lab done: … · Gems to rush: 26K
Heroes Heroes done: … · Gems to rush: 31K
BB Star Lab BB lab done: … · Gems to rush: 4.7K How long to max (TH range) Total cost and build time between two Town Hall levels — from our datamine.
From THTH 2 TH 3 TH 4 TH 5 TH 6 TH 7 TH 8 TH 9 TH 10 TH 11 TH 12 TH 13 TH 14 TH 15 TH 16 TH 17 TH 18 To THTH 2 TH 3 TH 4 TH 5 TH 6 TH 7 TH 8 TH 9 TH 10 TH 11 TH 12 TH 13 TH 14 TH 15 TH 16 TH 17 TH 18
Walls can be paid with Gold or Elixir (your choice) from level 5.
4 builders (parallel est.): 1545d 3h Lab time: 3370d 8h Gems (1 builder): 717K Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.
▸ Town Hall cost reference (TH2–18)Encyclopedia of gold/elixir/DE to max each TH. TH 18
1651d 3h · single builder
Gold 2.00B
Elixir 592M
Dark Elixir 18M
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