JOKERS · Village progress
from your building levels + API troops/heroesLive in-game now
▸Quick startFour steps to an accurate upgrade plan.
Village progress
JOKERS · TH 11 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner
See which heroes are safe to upgrade before your next war.
Your upgrade plan · TH 11
Set your current building levels and we'll price exactly what's left to max.
Defenses
Army
Resources
Walls
Builders
Other
Read-only preview — sign in and claim this player to edit.
Compare with clanmates
Quick links — same clan roster from API. · MAGIA NEGRA
Opens side-by-side compare with you as player A.
Rush score
Higher = more rushed (offense behind TH max).
Heroes 17% · Troops 30%
Dark Elixir plan
Rough farming days for remaining DE (lifetime loot rate ÷ 30).
~4877 days of DE farming
Hero equipment
Set gear levels from API or adjust manually — ore costs update live.
Snake Bracelet8/2751,300Shiny3,600Glowy480Starry
Barbarian Puppet6/1825,060Shiny1,800Glowy
Rage Vial12/1814,700Shiny1,200Glowy
Archer Puppet6/1825,060Shiny1,800Glowy
Invisibility Vial7/1823,940Shiny1,800Glowy
Earthquake Boots7/1823,940Shiny1,800Glowy
Vampstache6/1825,060Shiny1,800Glowy
Giant Arrow10/1818,800Shiny1,600Glowy
Henchmen Puppet4/1826,500Shiny1,900Glowy
Dark Orb4/1826,500Shiny1,900Glowy
Metal Pants5/1825,900Shiny1,900Glowy
Suggested next upgrades
Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
- 1.Defense2.0M goldBuild time 1d· Gems 260
- 2.Defense5.0M goldBuild time 4d· Gems 630
- 3.Defense6.0M goldBuild time 5d· Gems 753
- 4.Catch-up100 elixirBuild time 0h· Gems 0
- 5.Catch-up500 elixirBuild time 0h· Gems 0
- 6.Catch-up5K elixirBuild time 0h· Gems 1
- 7.Catch-up3K elixirBuild time 0h· Gems 1
- 8.Catch-up25K elixirBuild time 1h· Gems 10
- 9.Catch-up5K elixirBuild time 1h· Gems 10
- 10.Catch-up30K elixirBuild time 1h· Gems 20
Lab & Pet House
- 1.Dark3K DEBuild time 8h· Gems 93
- 2.Quick360K elixirBuild time 16h· Gems 177
- 3.Quick380K elixirBuild time 20h· Gems 218
- 4.Quick1.5M elixirBuild time 1d· Gems 260
- 5.Quick1.5M elixirBuild time 1d· Gems 260
- 6.Quick1.3M elixirBuild time 1d· Gems 260
- 7.Quick400K elixirBuild time 1d· Gems 260
- 8.Dark8K DEBuild time 1d· Gems 260
Heroes
- 1.Quick11K DEBuild time 22h· Gems 239
- 2.Quick11K DEBuild time 1d· Gems 260
- 3.Quick12K DEBuild time 1d· Gems 260
- 4.Quick12K DEBuild time 1d· Gems 260
- 5.Quick12K DEBuild time 1d· Gems 260
BB Star Lab
- 1.Quick90K goldBuild time 5h· Gems 62
- 2.Quick180K goldBuild time 10h· Gems 114
- 3.Quick300K goldBuild time 15h· Gems 166
- 4.Quick330K goldBuild time 20h· Gems 218
- 5.Quick700K goldBuild time 1d· Gems 260
- 6.Quick900K goldBuild time 1d 12h· Gems 322
Blacksmith
- 1.Quick
- 2.Quick
- 3.Quick
- 4.Quick
- 5.Quick
- 6.Quick
- 7.Quick
- 8.Quick
Forward upgrade timeline
Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
Builders
Builders done: …· Gems to rush: 7.8KLaboratory
Lab done: …· Gems to rush: 52KHeroes
Heroes done: …· Gems to rush: 85KBB Star Lab
BB lab done: …· Gems to rush: 4.7KHow long to max (TH range)
Total cost and build time between two Town Hall levels — from our datamine.
Wall gold and lab/hero time are not included — use your personal planner above for that.