✝️St. Basil✝️ · Village progress
from your building levels + API troops/heroesLive in-game now
▸Quick startFour steps to an accurate upgrade plan.
Village progress
✝️St. Basil✝️ · TH 12 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner
See which heroes are safe to upgrade before your next war.
Your upgrade plan · TH 12
Set your current building levels and we'll price exactly what's left to max.
1.69B
272MBuild time658d 23hDefenses
Traps
Army
Resources
Walls
Builders
Other
Read-only preview — sign in and claim this player to edit.
Compare with clanmates
Quick links — same clan roster from API. · ✝️Syria✝️
- MarkTH14
- J.O.K.E.RTH13
- Mark 1TH13
- ✝️St. Simeon✝️TH12
- ✝️St. Wanas✝️TH12
- ✝️St. George✝️TH12
- ✝️St. Jerome✝️TH12
- ✝️St. Karas✝️TH12
Opens side-by-side compare with you as player A.
Rush score
Higher = more rushed (offense behind TH max).
Heroes 21% · Troops 30%
Dark Elixir plan
Rough farming days for remaining DE (lifetime loot rate ÷ 30).
~306753 days of DE farming
Hero equipment
Set gear levels from API or adjust manually — ore costs update live.
Giant Gauntlet12/27
43,500Shiny
3,000Glowy
450Starry
Frozen Arrow12/27
43,500Shiny
3,000Glowy
450Starry
Builder Base
Versus village snapshot from API.
- Builder Hall
- BH2
- Versus trophies
- 50
- BB troops
- 10%
- BB buildings
- 0%· Build time 1h
Suggested next upgrades
Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
- 1.Defense5.0M goldBuild time 4d· Gems 630
- 2.Defense6.0M goldBuild time 5d· Gems 753
- 3.Defense9.0M goldBuild time 7d· Gems 1.0K
- 4.Catch-up100 elixirBuild time 0h· Gems 0
- 5.Catch-up500 elixirBuild time 0h· Gems 0
- 6.Catch-up5K elixirBuild time 0h· Gems 1
- 7.Catch-up3K elixirBuild time 0h· Gems 1
- 8.Catch-up25K elixirBuild time 1h· Gems 10
- 9.Catch-up5K elixirBuild time 1h· Gems 10
- 10.Catch-up30K elixirBuild time 1h· Gems 20
Lab & Pet House
- 1.Quick300K elixirBuild time 5h· Gems 62
- 2.Quick1.0M elixirBuild time 12h· Gems 135
- 3.Quick800K elixirBuild time 12h· Gems 135
- 4.Quick600K elixirBuild time 12h· Gems 135
- 5.Quick450K elixirBuild time 12h· Gems 135
- 6.Quick300K elixirBuild time 12h· Gems 135
- 7.Quick1.2M elixirBuild time 18h· Gems 197
- 8.Dark10K DEBuild time 18h· Gems 197
Siege Workshop
- 1.Low cost2.5M elixirBuild time 2d· Gems 383
- 2.Low cost3.5M elixirBuild time 3d· Gems 507
- 3.Low cost3.5M elixirBuild time 3d· Gems 507
- 4.Low cost6.5M elixirBuild time 7d· Gems 1.0K
- 5.Low cost6.5M elixirBuild time 7d· Gems 1.0K
- 6.Low cost10.0M elixirBuild time 9d· Gems 1.2K
Heroes
- 1.Quick15K DEBuild time 1d· Gems 260
- 2.Quick17K DEBuild time 1d· Gems 260
- 3.Quick19K DEBuild time 1d· Gems 260
- 4.Quick21K DEBuild time 1d· Gems 260
- 5.Quick23K DEBuild time 1d· Gems 260
BB Master Builder
- 1.Quick10K goldBuild time 0h· Gems 1
- 2.Quick4K elixirBuild time 0h· Gems 1
- 3.Quick1K goldBuild time 0h· Gems 1
- 4.Quick12K goldBuild time 0h· Gems 2
- 5.Quick20K goldBuild time 0h· Gems 4
- 6.Quick15K elixirBuild time 0h· Gems 4
- 7.Quick1K goldBuild time 0h· Gems 4
- 8.Quick1K elixirBuild time 0h· Gems 4
BB Star Lab
- 1.Quick90K goldBuild time 5h· Gems 62
- 2.Quick180K goldBuild time 10h· Gems 114
- 3.Quick300K goldBuild time 15h· Gems 166
- 4.Quick330K goldBuild time 20h· Gems 218
- 5.Quick700K goldBuild time 1d· Gems 260
- 6.Quick900K goldBuild time 1d 12h· Gems 322
Blacksmith
- 1.Quick
- 2.Quick
- 3.Quick
- 4.Quick
- 5.Quick
- 6.Quick
- 7.Quick
- 8.Quick
Forward upgrade timeline
Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
Builders
Builders done: …· Gems to rush: 11KLaboratory
Lab done: …· Gems to rush: 98KSiege Workshop
Siege done: …· Gems to rush: 5.8KHeroes
Heroes done: …· Gems to rush: 106KBB Star Lab
BB lab done: …· Gems to rush: 4.7KBB Master Builder
BB builders done: …· Gems to rush: 16How long to max (TH range)
Total cost and build time between two Town Hall levels — from our datamine.
Walls can be paid with Gold or Elixir (your choice) from level 5.
Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.