axelboy · Village progress
from your building levels + API troops/heroesLive in-game now
▸Quick startFour steps to an accurate upgrade plan.
Village progress
axelboy · TH 11 — from your building levels + API troops/heroes
Paste your village export to fill building levels in one tap
Settings → More Settings → Data Export → Copy, then use Paste below.
Hero down planner
See which heroes are safe to upgrade before your next war.
Your upgrade plan · TH 11
Set your current building levels and we'll price exactly what's left to max.
1.01B
175MBuild time447d 6hDefenses
Traps
Army
Resources
Walls
Builders
Other
Read-only preview — sign in and claim this player to edit.
Compare with clanmates
Quick links — same clan roster from API. · Henri Rega
- SuperiorCPTH17
- PieterTH17
- Dikke BoktorTH17
- warre123TH17
- ⚡simurgh⚡TH17
- barryTH17
- Fqrbes_QuintenTH16
- de GalliërTH15
Opens side-by-side compare with you as player A.
Rush score
Higher = more rushed (offense behind TH max).
28%·
48%
Dark Elixir plan
Rough farming days for remaining DE (lifetime loot rate ÷ 30).
~1924 days of DE farming
Supercharge levels
Supercharge unlocks when you reach the current max Town Hall and max your buildings.
Hero equipment
Set gear levels from API or adjust manually — ore costs update live.
Fireball6/27
53,860Shiny
3,600Glowy
480Starry
Barbarian Puppet10/18
18,800Shiny
1,600Glowy
Rage Vial9/18
20,700Shiny
1,600Glowy
Archer Puppet6/18
25,060Shiny
1,800Glowy
Invisibility Vial4/18
26,500Shiny
1,900Glowy
Eternal Tome3/18
26,900Shiny
1,900Glowy
Life Gem4/18
26,500Shiny
1,900Glowy
Earthquake Boots3/18
26,900Shiny
1,900Glowy
Vampstache2/18
27,140Shiny
1,920Glowy
Giant Arrow8/18
22,500Shiny
1,800Glowy
Rage Gem4/18
26,500Shiny
1,900Glowy
Henchmen Puppet5/18
25,900Shiny
1,900Glowy
Dark Orb5/18
25,900Shiny
1,900Glowy
Metal Pants1/18
27,260Shiny
1,920Glowy
Builder Base
Versus village snapshot from API.
- Builder Hall
- BH4
- Versus trophies
- 1311
- BB troops
- 33%
- BB buildings
- 0%· Build time 16d
Suggested next upgrades
Ranked for your rush level — defenses first when behind, fast/cheap upgrades when solid.
- 1.Defense5.0M
Build time 4d·
630 - 2.Defense6.0M
Build time 5d·
753 - 3.Catch-up100
Build time 0h·
0 - 4.Catch-up500
Build time 0h·
0 - 5.Catch-up5K
Build time 0h·
1 - 6.Catch-up3K
Build time 0h·
1 - 7.Catch-up25K
Build time 1h·
10 - 8.Catch-up5K
Build time 1h·
10 - 9.Catch-up30K
Build time 1h·
20 - 10.Catch-up50K
Build time 2h·
30
Lab & Pet House
- 1.Dark13K
Build time 18h·
197 - 2.Quick2.8M
Build time 1d 12h·
322 - 3.Quick2.5M
Build time 1d 12h·
322 - 4.Dark26K
Build time 1d 12h·
322 - 5.Dark32K
Build time 1d 18h·
353 - 6.Low cost4.3M
Build time 2d·
383 - 7.Low cost3.0M
Build time 2d·
383 - 8.Dark48K
Build time 2d·
383
Heroes
- 1.Quick6.1M
Build time 1d·
260 - 2.Quick6.2M
Build time 1d·
260 - 3.Quick6.3M
Build time 1d·
260 - 4.Quick6.4M
Build time 1d·
260 - 5.Quick6.5M
Build time 1d·
260
BB Master Builder
- 1.Quick10K
Build time 0h·
1 - 2.Quick10K
Build time 0h·
1 - 3.Quick4K
Build time 0h·
1 - 4.Quick1K
Build time 0h·
1 - 5.Quick1K
Build time 0h·
1 - 6.Quick1K
Build time 0h·
1 - 7.Quick1K
Build time 0h·
2 - 8.Quick1K
Build time 0h·
2
BB Star Lab
- 1.Quick350K
Build time 21h·
229 - 2.Quick800K
Build time 1d·
260 - 3.Quick700K
Build time 1d·
260 - 4.Quick1.0M
Build time 1d 12h·
322 - 5.Quick1.0M
Build time 1d 12h·
322 - 6.Quick900K
Build time 1d 12h·
322
Blacksmith
- 1.Low cost
- 2.Low cost
- 3.Low cost
- 4.Low cost
- 5.Low cost
- 6.Low cost
- 7.Low cost
- 8.Quick
Forward upgrade timeline
Shortest-time-first queue across your builders, lab, and heroes — so nothing sits idle.
Builders
Builders done: …· Gems to rush: 7.7KLaboratory
Lab done: …· Gems to rush: 93KHeroes
Heroes done: …· Gems to rush: 103KBB Star Lab
BB lab done: …· Gems to rush: 23KBB Master Builder
BB builders done: …· Gems to rush: 2.0KHow long to max (TH range)
Total cost and build time between two Town Hall levels — from our datamine.
Walls can be paid with Gold or Elixir (your choice) from level 5.
Everything needed to fully max each Town Hall: buildings, the Town Hall itself, heroes, lab (troops/spells/sieges), pets and traps. Walls (Gold or Elixir) and hero-equipment ore are shown separately.